Struct lu_packets::world::gm::client::AddPetToPlayer
source · [−]pub struct AddPetToPlayer {
pub elemental_type: i32,
pub name: LuVarWString<u32>,
pub pet_db_id: ObjId,
pub pet_lot: Lot,
}
Fields
elemental_type: i32
name: LuVarWString<u32>
pet_db_id: ObjId
pet_lot: Lot
Trait Implementations
sourceimpl Debug for AddPetToPlayer
impl Debug for AddPetToPlayer
sourceimpl<__READER: Read> Deserialize<LittleEndian, __READER> for AddPetToPlayer
impl<__READER: Read> Deserialize<LittleEndian, __READER> for AddPetToPlayer
sourcefn deserialize(reader: &mut __READER) -> Result<Self>
fn deserialize(reader: &mut __READER) -> Result<Self>
Deserializes the type by reading from the reader.
sourceimpl From<AddPetToPlayer> for GameMessage
impl From<AddPetToPlayer> for GameMessage
sourcefn from(msg: AddPetToPlayer) -> Self
fn from(msg: AddPetToPlayer) -> Self
Converts to this type from the input type.
sourceimpl PartialEq<AddPetToPlayer> for AddPetToPlayer
impl PartialEq<AddPetToPlayer> for AddPetToPlayer
sourcefn eq(&self, other: &AddPetToPlayer) -> bool
fn eq(&self, other: &AddPetToPlayer) -> bool
sourceimpl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME AddPetToPlayer
impl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME AddPetToPlayer
impl StructuralPartialEq for AddPetToPlayer
Auto Trait Implementations
impl RefUnwindSafe for AddPetToPlayer
impl Send for AddPetToPlayer
impl Sync for AddPetToPlayer
impl Unpin for AddPetToPlayer
impl UnwindSafe for AddPetToPlayer
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more