Struct lu_packets::world::gm::client::DoClientProjectileImpact
source · [−]pub struct DoClientProjectileImpact {
pub org_id: ObjId,
pub owner_id: ObjId,
pub target_id: ObjId,
pub bitstream: Vec<u8>,
}
Fields
org_id: ObjId
owner_id: ObjId
target_id: ObjId
bitstream: Vec<u8>
Trait Implementations
sourceimpl Debug for DoClientProjectileImpact
impl Debug for DoClientProjectileImpact
sourceimpl<__READER: Read> Deserialize<LittleEndian, __READER> for DoClientProjectileImpact
impl<__READER: Read> Deserialize<LittleEndian, __READER> for DoClientProjectileImpact
sourcefn deserialize(reader: &mut __READER) -> Result<Self>
fn deserialize(reader: &mut __READER) -> Result<Self>
Deserializes the type by reading from the reader.
sourceimpl From<DoClientProjectileImpact> for GameMessage
impl From<DoClientProjectileImpact> for GameMessage
sourcefn from(msg: DoClientProjectileImpact) -> Self
fn from(msg: DoClientProjectileImpact) -> Self
Converts to this type from the input type.
sourceimpl PartialEq<DoClientProjectileImpact> for DoClientProjectileImpact
impl PartialEq<DoClientProjectileImpact> for DoClientProjectileImpact
sourcefn eq(&self, other: &DoClientProjectileImpact) -> bool
fn eq(&self, other: &DoClientProjectileImpact) -> bool
sourceimpl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME DoClientProjectileImpact
impl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME DoClientProjectileImpact
impl StructuralPartialEq for DoClientProjectileImpact
Auto Trait Implementations
impl RefUnwindSafe for DoClientProjectileImpact
impl Send for DoClientProjectileImpact
impl Sync for DoClientProjectileImpact
impl Unpin for DoClientProjectileImpact
impl UnwindSafe for DoClientProjectileImpact
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more