Struct lu_packets::world::gm::client::MatchUpdate
source · [−]pub struct MatchUpdate {
pub data: LuNameValue,
pub match_update_type: MatchUpdateType,
}
Fields
data: LuNameValue
match_update_type: MatchUpdateType
Trait Implementations
sourceimpl Debug for MatchUpdate
impl Debug for MatchUpdate
sourceimpl<__READER: Read> Deserialize<LittleEndian, __READER> for MatchUpdate
impl<__READER: Read> Deserialize<LittleEndian, __READER> for MatchUpdate
sourcefn deserialize(reader: &mut __READER) -> Result<Self>
fn deserialize(reader: &mut __READER) -> Result<Self>
Deserializes the type by reading from the reader.
sourceimpl From<MatchUpdate> for GameMessage
impl From<MatchUpdate> for GameMessage
sourcefn from(msg: MatchUpdate) -> Self
fn from(msg: MatchUpdate) -> Self
Converts to this type from the input type.
sourceimpl PartialEq<MatchUpdate> for MatchUpdate
impl PartialEq<MatchUpdate> for MatchUpdate
sourcefn eq(&self, other: &MatchUpdate) -> bool
fn eq(&self, other: &MatchUpdate) -> bool
sourceimpl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME MatchUpdate
impl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME MatchUpdate
impl StructuralPartialEq for MatchUpdate
Auto Trait Implementations
impl RefUnwindSafe for MatchUpdate
impl Send for MatchUpdate
impl Sync for MatchUpdate
impl Unpin for MatchUpdate
impl UnwindSafe for MatchUpdate
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more