Struct lu_packets::world::gm::client::NotifyClientObject
source · [−]pub struct NotifyClientObject {
pub name: LuVarWString<u32>,
pub param1: i32,
pub param2: i32,
pub param_obj: ObjId,
pub param_str: LuVarString<u32>,
}
Fields
name: LuVarWString<u32>
param1: i32
param2: i32
param_obj: ObjId
param_str: LuVarString<u32>
Trait Implementations
sourceimpl Debug for NotifyClientObject
impl Debug for NotifyClientObject
sourceimpl<__READER: Read> Deserialize<LittleEndian, __READER> for NotifyClientObject
impl<__READER: Read> Deserialize<LittleEndian, __READER> for NotifyClientObject
sourcefn deserialize(reader: &mut __READER) -> Result<Self>
fn deserialize(reader: &mut __READER) -> Result<Self>
Deserializes the type by reading from the reader.
sourceimpl From<NotifyClientObject> for GameMessage
impl From<NotifyClientObject> for GameMessage
sourcefn from(msg: NotifyClientObject) -> Self
fn from(msg: NotifyClientObject) -> Self
Converts to this type from the input type.
sourceimpl PartialEq<NotifyClientObject> for NotifyClientObject
impl PartialEq<NotifyClientObject> for NotifyClientObject
sourcefn eq(&self, other: &NotifyClientObject) -> bool
fn eq(&self, other: &NotifyClientObject) -> bool
sourceimpl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME NotifyClientObject
impl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME NotifyClientObject
impl StructuralPartialEq for NotifyClientObject
Auto Trait Implementations
impl RefUnwindSafe for NotifyClientObject
impl Send for NotifyClientObject
impl Sync for NotifyClientObject
impl Unpin for NotifyClientObject
impl UnwindSafe for NotifyClientObject
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more