Struct lu_packets::world::gm::client::NotifyClientShootingGalleryScore
source · [−]pub struct NotifyClientShootingGalleryScore {
pub add_time: f32,
pub score: i32,
pub target: ObjId,
pub target_pos: Vector3,
}
Fields
add_time: f32
score: i32
target: ObjId
target_pos: Vector3
Trait Implementations
sourceimpl<__READER: Read> Deserialize<LittleEndian, __READER> for NotifyClientShootingGalleryScore
impl<__READER: Read> Deserialize<LittleEndian, __READER> for NotifyClientShootingGalleryScore
sourcefn deserialize(reader: &mut __READER) -> Result<Self>
fn deserialize(reader: &mut __READER) -> Result<Self>
Deserializes the type by reading from the reader.
sourceimpl From<NotifyClientShootingGalleryScore> for GameMessage
impl From<NotifyClientShootingGalleryScore> for GameMessage
sourcefn from(msg: NotifyClientShootingGalleryScore) -> Self
fn from(msg: NotifyClientShootingGalleryScore) -> Self
Converts to this type from the input type.
sourceimpl PartialEq<NotifyClientShootingGalleryScore> for NotifyClientShootingGalleryScore
impl PartialEq<NotifyClientShootingGalleryScore> for NotifyClientShootingGalleryScore
sourcefn eq(&self, other: &NotifyClientShootingGalleryScore) -> bool
fn eq(&self, other: &NotifyClientShootingGalleryScore) -> bool
sourceimpl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME NotifyClientShootingGalleryScore
impl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME NotifyClientShootingGalleryScore
impl StructuralPartialEq for NotifyClientShootingGalleryScore
Auto Trait Implementations
impl RefUnwindSafe for NotifyClientShootingGalleryScore
impl Send for NotifyClientShootingGalleryScore
impl Sync for NotifyClientShootingGalleryScore
impl Unpin for NotifyClientShootingGalleryScore
impl UnwindSafe for NotifyClientShootingGalleryScore
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more