Struct lu_packets::world::gm::client::NotifyClientZoneObject
source · [−]pub struct NotifyClientZoneObject {
pub name: LuVarWString<u32>,
pub param1: i32,
pub param2: i32,
pub param_obj: ObjId,
pub param_str: LuVarString<u32>,
}
Fields
name: LuVarWString<u32>
param1: i32
param2: i32
param_obj: ObjId
param_str: LuVarString<u32>
Trait Implementations
sourceimpl Debug for NotifyClientZoneObject
impl Debug for NotifyClientZoneObject
sourceimpl<__READER: Read> Deserialize<LittleEndian, __READER> for NotifyClientZoneObject
impl<__READER: Read> Deserialize<LittleEndian, __READER> for NotifyClientZoneObject
sourcefn deserialize(reader: &mut __READER) -> Result<Self>
fn deserialize(reader: &mut __READER) -> Result<Self>
Deserializes the type by reading from the reader.
sourceimpl From<NotifyClientZoneObject> for GameMessage
impl From<NotifyClientZoneObject> for GameMessage
sourcefn from(msg: NotifyClientZoneObject) -> Self
fn from(msg: NotifyClientZoneObject) -> Self
Converts to this type from the input type.
sourceimpl PartialEq<NotifyClientZoneObject> for NotifyClientZoneObject
impl PartialEq<NotifyClientZoneObject> for NotifyClientZoneObject
sourcefn eq(&self, other: &NotifyClientZoneObject) -> bool
fn eq(&self, other: &NotifyClientZoneObject) -> bool
sourceimpl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME NotifyClientZoneObject
impl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME NotifyClientZoneObject
impl StructuralPartialEq for NotifyClientZoneObject
Auto Trait Implementations
impl RefUnwindSafe for NotifyClientZoneObject
impl Send for NotifyClientZoneObject
impl Sync for NotifyClientZoneObject
impl Unpin for NotifyClientZoneObject
impl UnwindSafe for NotifyClientZoneObject
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more