Struct lu_packets::world::gm::client::PlayCinematic
source · [−]pub struct PlayCinematic {Show 13 fields
pub allow_ghost_updates: bool,
pub close_multi_interact: bool,
pub send_server_notify: bool,
pub use_controlled_object_for_audio_listener: bool,
pub end_behavior: EndBehavior,
pub hide_player_during_cine: bool,
pub lead_in: f32,
pub leave_player_locked_when_finished: bool,
pub lock_player: bool,
pub path_name: LuVarWString<u32>,
pub result: bool,
pub skip_if_same_path: bool,
pub start_time_advance: f32,
}
Fields
allow_ghost_updates: bool
close_multi_interact: bool
send_server_notify: bool
use_controlled_object_for_audio_listener: bool
end_behavior: EndBehavior
hide_player_during_cine: bool
lead_in: f32
leave_player_locked_when_finished: bool
lock_player: bool
path_name: LuVarWString<u32>
result: bool
skip_if_same_path: bool
start_time_advance: f32
Trait Implementations
sourceimpl Debug for PlayCinematic
impl Debug for PlayCinematic
sourceimpl<__READER: Read> Deserialize<LittleEndian, __READER> for PlayCinematic
impl<__READER: Read> Deserialize<LittleEndian, __READER> for PlayCinematic
sourcefn deserialize(reader: &mut __READER) -> Result<Self>
fn deserialize(reader: &mut __READER) -> Result<Self>
Deserializes the type by reading from the reader.
sourceimpl From<PlayCinematic> for GameMessage
impl From<PlayCinematic> for GameMessage
sourcefn from(msg: PlayCinematic) -> Self
fn from(msg: PlayCinematic) -> Self
Converts to this type from the input type.
sourceimpl PartialEq<PlayCinematic> for PlayCinematic
impl PartialEq<PlayCinematic> for PlayCinematic
sourcefn eq(&self, other: &PlayCinematic) -> bool
fn eq(&self, other: &PlayCinematic) -> bool
sourceimpl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME PlayCinematic
impl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME PlayCinematic
impl StructuralPartialEq for PlayCinematic
Auto Trait Implementations
impl RefUnwindSafe for PlayCinematic
impl Send for PlayCinematic
impl Sync for PlayCinematic
impl Unpin for PlayCinematic
impl UnwindSafe for PlayCinematic
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more