Struct lu_packets::world::gm::client::RacingPlayerLoaded
source · [−]Fields
player_id: ObjId
vehicle_id: ObjId
Trait Implementations
sourceimpl Debug for RacingPlayerLoaded
impl Debug for RacingPlayerLoaded
sourceimpl<__READER: Read> Deserialize<LittleEndian, __READER> for RacingPlayerLoaded
impl<__READER: Read> Deserialize<LittleEndian, __READER> for RacingPlayerLoaded
sourcefn deserialize(reader: &mut __READER) -> Result<Self>
fn deserialize(reader: &mut __READER) -> Result<Self>
Deserializes the type by reading from the reader.
sourceimpl From<RacingPlayerLoaded> for GameMessage
impl From<RacingPlayerLoaded> for GameMessage
sourcefn from(msg: RacingPlayerLoaded) -> Self
fn from(msg: RacingPlayerLoaded) -> Self
Converts to this type from the input type.
sourceimpl PartialEq<RacingPlayerLoaded> for RacingPlayerLoaded
impl PartialEq<RacingPlayerLoaded> for RacingPlayerLoaded
sourcefn eq(&self, other: &RacingPlayerLoaded) -> bool
fn eq(&self, other: &RacingPlayerLoaded) -> bool
sourceimpl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME RacingPlayerLoaded
impl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME RacingPlayerLoaded
impl StructuralPartialEq for RacingPlayerLoaded
Auto Trait Implementations
impl RefUnwindSafe for RacingPlayerLoaded
impl Send for RacingPlayerLoaded
impl Sync for RacingPlayerLoaded
impl Unpin for RacingPlayerLoaded
impl UnwindSafe for RacingPlayerLoaded
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more