Struct lu_packets::world::gm::client::SetLocalTeam
source · [−]pub struct SetLocalTeam {
pub is_local: bool,
}
Fields
is_local: bool
Trait Implementations
sourceimpl Debug for SetLocalTeam
impl Debug for SetLocalTeam
sourceimpl<__READER: Read> Deserialize<LittleEndian, __READER> for SetLocalTeam
impl<__READER: Read> Deserialize<LittleEndian, __READER> for SetLocalTeam
sourcefn deserialize(reader: &mut __READER) -> Result<Self>
fn deserialize(reader: &mut __READER) -> Result<Self>
Deserializes the type by reading from the reader.
sourceimpl From<SetLocalTeam> for GameMessage
impl From<SetLocalTeam> for GameMessage
sourcefn from(msg: SetLocalTeam) -> Self
fn from(msg: SetLocalTeam) -> Self
Converts to this type from the input type.
sourceimpl PartialEq<SetLocalTeam> for SetLocalTeam
impl PartialEq<SetLocalTeam> for SetLocalTeam
sourcefn eq(&self, other: &SetLocalTeam) -> bool
fn eq(&self, other: &SetLocalTeam) -> bool
sourceimpl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME SetLocalTeam
impl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME SetLocalTeam
impl StructuralPartialEq for SetLocalTeam
Auto Trait Implementations
impl RefUnwindSafe for SetLocalTeam
impl Send for SetLocalTeam
impl Sync for SetLocalTeam
impl Unpin for SetLocalTeam
impl UnwindSafe for SetLocalTeam
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more