Struct lu_packets::world::gm::client::SetResurrectRestoreValues
source · [−]pub struct SetResurrectRestoreValues {
pub armor_restore: i32,
pub health_restore: i32,
pub imagination_restore: i32,
}
Fields
armor_restore: i32
health_restore: i32
imagination_restore: i32
Trait Implementations
sourceimpl Debug for SetResurrectRestoreValues
impl Debug for SetResurrectRestoreValues
sourceimpl<__READER: Read> Deserialize<LittleEndian, __READER> for SetResurrectRestoreValues
impl<__READER: Read> Deserialize<LittleEndian, __READER> for SetResurrectRestoreValues
sourcefn deserialize(reader: &mut __READER) -> Result<Self>
fn deserialize(reader: &mut __READER) -> Result<Self>
Deserializes the type by reading from the reader.
sourceimpl From<SetResurrectRestoreValues> for GameMessage
impl From<SetResurrectRestoreValues> for GameMessage
sourcefn from(msg: SetResurrectRestoreValues) -> Self
fn from(msg: SetResurrectRestoreValues) -> Self
Converts to this type from the input type.
sourceimpl PartialEq<SetResurrectRestoreValues> for SetResurrectRestoreValues
impl PartialEq<SetResurrectRestoreValues> for SetResurrectRestoreValues
sourcefn eq(&self, other: &SetResurrectRestoreValues) -> bool
fn eq(&self, other: &SetResurrectRestoreValues) -> bool
sourceimpl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME SetResurrectRestoreValues
impl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME SetResurrectRestoreValues
impl StructuralPartialEq for SetResurrectRestoreValues
Auto Trait Implementations
impl RefUnwindSafe for SetResurrectRestoreValues
impl Send for SetResurrectRestoreValues
impl Sync for SetResurrectRestoreValues
impl Unpin for SetResurrectRestoreValues
impl UnwindSafe for SetResurrectRestoreValues
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more