Struct lu_packets::world::gm::client::SetStatusImmunity
source · [−]pub struct SetStatusImmunity {
pub state_change_type: ImmunityState,
pub immune_to_basic_attack: bool,
pub immune_to_dot: bool,
pub immune_to_imagination_gain: bool,
pub immune_to_imagination_loss: bool,
pub immune_to_interrupt: bool,
pub immune_to_knockback: bool,
pub immune_to_pull_to_point: bool,
pub immune_to_quickbuild_interrupt: bool,
pub immune_to_speed: bool,
}
Fields
state_change_type: ImmunityState
immune_to_basic_attack: bool
immune_to_dot: bool
immune_to_imagination_gain: bool
immune_to_imagination_loss: bool
immune_to_interrupt: bool
immune_to_knockback: bool
immune_to_pull_to_point: bool
immune_to_quickbuild_interrupt: bool
immune_to_speed: bool
Trait Implementations
sourceimpl Debug for SetStatusImmunity
impl Debug for SetStatusImmunity
sourceimpl<__READER: Read> Deserialize<LittleEndian, __READER> for SetStatusImmunity
impl<__READER: Read> Deserialize<LittleEndian, __READER> for SetStatusImmunity
sourcefn deserialize(reader: &mut __READER) -> Result<Self>
fn deserialize(reader: &mut __READER) -> Result<Self>
Deserializes the type by reading from the reader.
sourceimpl From<SetStatusImmunity> for GameMessage
impl From<SetStatusImmunity> for GameMessage
sourcefn from(msg: SetStatusImmunity) -> Self
fn from(msg: SetStatusImmunity) -> Self
Converts to this type from the input type.
sourceimpl PartialEq<SetStatusImmunity> for SetStatusImmunity
impl PartialEq<SetStatusImmunity> for SetStatusImmunity
sourcefn eq(&self, other: &SetStatusImmunity) -> bool
fn eq(&self, other: &SetStatusImmunity) -> bool
sourceimpl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME SetStatusImmunity
impl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME SetStatusImmunity
impl StructuralPartialEq for SetStatusImmunity
Auto Trait Implementations
impl RefUnwindSafe for SetStatusImmunity
impl Send for SetStatusImmunity
impl Sync for SetStatusImmunity
impl Unpin for SetStatusImmunity
impl UnwindSafe for SetStatusImmunity
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more