pub struct SetStunImmunity {
    pub caster: ObjId,
    pub state_change_type: ImmunityState,
    pub immune_to_stun_attack: bool,
    pub immune_to_stun_equip: bool,
    pub immune_to_stun_interact: bool,
    pub immune_to_stun_jump: bool,
    pub immune_to_stun_move: bool,
    pub immune_to_stun_turn: bool,
    pub immune_to_stun_use_item: bool,
}

Fields

caster: ObjIdstate_change_type: ImmunityStateimmune_to_stun_attack: boolimmune_to_stun_equip: boolimmune_to_stun_interact: boolimmune_to_stun_jump: boolimmune_to_stun_move: boolimmune_to_stun_turn: boolimmune_to_stun_use_item: bool

Trait Implementations

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Deserializes the type by reading from the reader.
Converts to this type from the input type.
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more
Serializes the type by writing to the writer.

Auto Trait Implementations

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Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.
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Performs the conversion.