Struct lu_packets::world::gm::client::TransferToZone
source · [−]pub struct TransferToZone {
pub check_transfer_allowed: bool,
pub clone_id: u32,
pub pos_x: f32,
pub pos_y: f32,
pub pos_z: f32,
pub rot_w: f32,
pub rot_x: f32,
pub rot_y: f32,
pub rot_z: f32,
pub spawn_point: LuVarWString<u32>,
pub instance_type: u8,
pub zone_id: u16,
}
Fields
check_transfer_allowed: bool
clone_id: u32
pos_x: f32
pos_y: f32
pos_z: f32
rot_w: f32
rot_x: f32
rot_y: f32
rot_z: f32
spawn_point: LuVarWString<u32>
instance_type: u8
zone_id: u16
Trait Implementations
sourceimpl Debug for TransferToZone
impl Debug for TransferToZone
sourceimpl<__READER: Read> Deserialize<LittleEndian, __READER> for TransferToZone
impl<__READER: Read> Deserialize<LittleEndian, __READER> for TransferToZone
sourcefn deserialize(reader: &mut __READER) -> Result<Self>
fn deserialize(reader: &mut __READER) -> Result<Self>
Deserializes the type by reading from the reader.
sourceimpl From<TransferToZone> for GameMessage
impl From<TransferToZone> for GameMessage
sourcefn from(msg: TransferToZone) -> Self
fn from(msg: TransferToZone) -> Self
Converts to this type from the input type.
sourceimpl PartialEq<TransferToZone> for TransferToZone
impl PartialEq<TransferToZone> for TransferToZone
sourcefn eq(&self, other: &TransferToZone) -> bool
fn eq(&self, other: &TransferToZone) -> bool
sourceimpl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME TransferToZone
impl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME TransferToZone
impl StructuralPartialEq for TransferToZone
Auto Trait Implementations
impl RefUnwindSafe for TransferToZone
impl Send for TransferToZone
impl Sync for TransferToZone
impl Unpin for TransferToZone
impl UnwindSafe for TransferToZone
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more