Enum lu_packets::world::gm::server::GameMessage
source · [−]#[repr(u16)]
pub enum GameMessage {
Show 121 variants
RequestDie(RequestDie),
PlayEmote(PlayEmote),
ControlBehaviors(ControlBehaviors),
StartSkill(StartSkill),
CasterDead(CasterDead),
VerifyAck(VerifyAck),
SelectSkill(SelectSkill),
PickupCurrency(PickupCurrency),
PickupItem(PickupItem),
RequestResurrect,
PopEquippedItemsState,
RebuildCancel(RebuildCancel),
MoveItemInInventory(MoveItemInInventory),
RemoveItemFromInventory(RemoveItemFromInventory),
EquipInventory(EquipInventory),
UnEquipInventory(UnEquipInventory),
RespondToMission(RespondToMission),
ServerTerminateInteraction(ServerTerminateInteraction),
RequestUse(RequestUse),
BuyFromVendor(BuyFromVendor),
SellToVendor(SellToVendor),
CancelDonationOnPlayer,
AcknowledgePossession(AcknowledgePossession),
RequestActivityExit(RequestActivityExit),
ShootingGalleryFire(ShootingGalleryFire),
RequestVendorStatusUpdate,
ClientItemConsumed(ClientItemConsumed),
UpdateShootingGalleryRotation(UpdateShootingGalleryRotation),
SetTooltipFlag(SetTooltipFlag),
SetFlag(SetFlag),
HasBeenCollected(HasBeenCollected),
DespawnPet(DespawnPet),
PlayerLoaded(PlayerLoaded),
RequestLinkedMission(RequestLinkedMission),
MissionDialogueOk(MissionDialogueOk),
MessageBoxRespond(MessageBoxRespond),
ChoiceBoxRespond(ChoiceBoxRespond),
UseNonEquipmentItem(UseNonEquipmentItem),
FetchModelMetadataRequest(FetchModelMetadataRequest),
CommandPet(CommandPet),
RequestActivitySummaryLeaderboardData(RequestActivitySummaryLeaderboardData),
NotifyPet(NotifyPet),
StartServerPetMinigameTimer,
ClientExitTamingMinigame(ClientExitTamingMinigame),
PetTamingMinigameResult(PetTamingMinigameResult),
NotifyTamingBuildSuccess(NotifyTamingBuildSuccess),
RequestSetPetName(RequestSetPetName),
CinematicUpdate(CinematicUpdate),
FireEventServerSide(FireEventServerSide),
QueryPropertyData,
PropertyEditorBegin(PropertyEditorBegin),
PropertyEditorEnd,
RequestPlatformResync,
ToggleGhostReferenceOverride(ToggleGhostReferenceOverride),
SetGhostReferencePosition(SetGhostReferencePosition),
UpdateModelFromClient(UpdateModelFromClient),
DeleteModelFromClient(DeleteModelFromClient),
EnterProperty1(EnterProperty1),
PropertyEntranceSync(PropertyEntranceSync),
ParseChatMessage(ParseChatMessage),
SetMissionTypeState(SetMissionTypeState),
UpdatePropertyOrModelForFilterCheck(UpdatePropertyOrModelForFilterCheck),
ClientTradeRequest(ClientTradeRequest),
ClientTradeCancel,
ClientTradeAccept(ClientTradeAccept),
ReadyForUpdates(ReadyForUpdates),
SetLastCustomBuild(SetLastCustomBuild),
SetIgnoreProjectileCollision(SetIgnoreProjectileCollision),
PropertyModerationAction(PropertyModerationAction),
BounceNotification(BounceNotification),
MoveInventoryBatch(MoveInventoryBatch),
SetBbbAutosave(SetBbbAutosave),
BbbLoadItemRequest(BbbLoadItemRequest),
BbbSaveRequest(BbbSaveRequest),
BbbResetMetadataSourceItem,
ZoneSummaryDismissed(ZoneSummaryDismissed),
ModifyPlayerZoneStatistic(ModifyPlayerZoneStatistic),
ActivityStateChangeRequest(ActivityStateChangeRequest),
StartBuildingWithItem(StartBuildingWithItem),
DoneArrangingWithItem(DoneArrangingWithItem),
SetBuildMode(SetBuildMode),
BuildModeSet(BuildModeSet),
BuildExitConfirmation(BuildExitConfirmation),
MoveItemBetweenInventoryTypes(MoveItemBetweenInventoryTypes),
MissionDialogueCancelled(MissionDialogueCancelled),
ModuleAssemblyQueryData,
SyncSkill(SyncSkill),
RequestServerProjectileImpact(RequestServerProjectileImpact),
ToggleSendingPositionUpdates(ToggleSendingPositionUpdates),
PlacePropertyModel(PlacePropertyModel),
ReportBug(ReportBug),
RequestSmashPlayer,
ResyncEquipment,
RacingPlayerInfoResetFinished(RacingPlayerInfoResetFinished),
VehicleSetWheelLockState(VehicleSetWheelLockState),
PropertyContentsFromClient(PropertyContentsFromClient),
VehicleNotifyServerAddPassiveBoostAction,
VehicleNotifyServerRemovePassiveBoostAction,
ZonePropertyModelRotated(ZonePropertyModelRotated),
ZonePropertyModelRemovedWhileEquipped(ZonePropertyModelRemovedWhileEquipped),
ZonePropertyModelEquipped(ZonePropertyModelEquipped),
RacingClientReady(RacingClientReady),
ResetPropertyBehaviors(ResetPropertyBehaviors),
SetConsumableItem(SetConsumableItem),
UsedInformationPlaque(UsedInformationPlaque),
ActivateBrickMode(ActivateBrickMode),
CancelRailMovement(CancelRailMovement),
ClientRailMovementReady,
PlayerRailArrivedNotification(PlayerRailArrivedNotification),
RequestRailActivatorState,
ModifyGhostingDistance(ModifyGhostingDistance),
ModularAssemblyNifCompleted(ModularAssemblyNifCompleted),
GetHotPropertyData,
UpdatePropertyPerformanceCost(UpdatePropertyPerformanceCost),
SetEmotesEnabled(SetEmotesEnabled),
VehicleNotifyHitImaginationServer(VehicleNotifyHitImaginationServer),
CelebrationCompleted,
RequestMoveItemBetweenInventoryTypes(RequestMoveItemBetweenInventoryTypes),
NotifyServerLevelProcessingComplete,
ServerCancelMoveSkill,
DismountComplete(DismountComplete),
}
Variants
RequestDie(RequestDie)
PlayEmote(PlayEmote)
ControlBehaviors(ControlBehaviors)
StartSkill(StartSkill)
CasterDead(CasterDead)
VerifyAck(VerifyAck)
SelectSkill(SelectSkill)
PickupCurrency(PickupCurrency)
PickupItem(PickupItem)
RequestResurrect
PopEquippedItemsState
RebuildCancel(RebuildCancel)
MoveItemInInventory(MoveItemInInventory)
RemoveItemFromInventory(RemoveItemFromInventory)
EquipInventory(EquipInventory)
UnEquipInventory(UnEquipInventory)
RespondToMission(RespondToMission)
ServerTerminateInteraction(ServerTerminateInteraction)
RequestUse(RequestUse)
BuyFromVendor(BuyFromVendor)
SellToVendor(SellToVendor)
CancelDonationOnPlayer
AcknowledgePossession(AcknowledgePossession)
RequestActivityExit(RequestActivityExit)
ShootingGalleryFire(ShootingGalleryFire)
RequestVendorStatusUpdate
ClientItemConsumed(ClientItemConsumed)
UpdateShootingGalleryRotation(UpdateShootingGalleryRotation)
SetTooltipFlag(SetTooltipFlag)
SetFlag(SetFlag)
HasBeenCollected(HasBeenCollected)
DespawnPet(DespawnPet)
PlayerLoaded(PlayerLoaded)
RequestLinkedMission(RequestLinkedMission)
MissionDialogueOk(MissionDialogueOk)
MessageBoxRespond(MessageBoxRespond)
ChoiceBoxRespond(ChoiceBoxRespond)
UseNonEquipmentItem(UseNonEquipmentItem)
FetchModelMetadataRequest(FetchModelMetadataRequest)
CommandPet(CommandPet)
RequestActivitySummaryLeaderboardData(RequestActivitySummaryLeaderboardData)
NotifyPet(NotifyPet)
StartServerPetMinigameTimer
ClientExitTamingMinigame(ClientExitTamingMinigame)
PetTamingMinigameResult(PetTamingMinigameResult)
NotifyTamingBuildSuccess(NotifyTamingBuildSuccess)
RequestSetPetName(RequestSetPetName)
CinematicUpdate(CinematicUpdate)
FireEventServerSide(FireEventServerSide)
QueryPropertyData
PropertyEditorBegin(PropertyEditorBegin)
PropertyEditorEnd
RequestPlatformResync
ToggleGhostReferenceOverride(ToggleGhostReferenceOverride)
SetGhostReferencePosition(SetGhostReferencePosition)
UpdateModelFromClient(UpdateModelFromClient)
DeleteModelFromClient(DeleteModelFromClient)
EnterProperty1(EnterProperty1)
PropertyEntranceSync(PropertyEntranceSync)
ParseChatMessage(ParseChatMessage)
SetMissionTypeState(SetMissionTypeState)
UpdatePropertyOrModelForFilterCheck(UpdatePropertyOrModelForFilterCheck)
ClientTradeRequest(ClientTradeRequest)
ClientTradeCancel
ClientTradeAccept(ClientTradeAccept)
ReadyForUpdates(ReadyForUpdates)
SetLastCustomBuild(SetLastCustomBuild)
SetIgnoreProjectileCollision(SetIgnoreProjectileCollision)
PropertyModerationAction(PropertyModerationAction)
BounceNotification(BounceNotification)
MoveInventoryBatch(MoveInventoryBatch)
SetBbbAutosave(SetBbbAutosave)
BbbLoadItemRequest(BbbLoadItemRequest)
BbbSaveRequest(BbbSaveRequest)
BbbResetMetadataSourceItem
ZoneSummaryDismissed(ZoneSummaryDismissed)
ModifyPlayerZoneStatistic(ModifyPlayerZoneStatistic)
ActivityStateChangeRequest(ActivityStateChangeRequest)
StartBuildingWithItem(StartBuildingWithItem)
DoneArrangingWithItem(DoneArrangingWithItem)
SetBuildMode(SetBuildMode)
BuildModeSet(BuildModeSet)
BuildExitConfirmation(BuildExitConfirmation)
MoveItemBetweenInventoryTypes(MoveItemBetweenInventoryTypes)
MissionDialogueCancelled(MissionDialogueCancelled)
ModuleAssemblyQueryData
SyncSkill(SyncSkill)
RequestServerProjectileImpact(RequestServerProjectileImpact)
ToggleSendingPositionUpdates(ToggleSendingPositionUpdates)
PlacePropertyModel(PlacePropertyModel)
ReportBug(ReportBug)
RequestSmashPlayer
ResyncEquipment
RacingPlayerInfoResetFinished(RacingPlayerInfoResetFinished)
VehicleSetWheelLockState(VehicleSetWheelLockState)
PropertyContentsFromClient(PropertyContentsFromClient)
VehicleNotifyServerAddPassiveBoostAction
VehicleNotifyServerRemovePassiveBoostAction
ZonePropertyModelRotated(ZonePropertyModelRotated)
ZonePropertyModelRemovedWhileEquipped(ZonePropertyModelRemovedWhileEquipped)
ZonePropertyModelEquipped(ZonePropertyModelEquipped)
RacingClientReady(RacingClientReady)
ResetPropertyBehaviors(ResetPropertyBehaviors)
SetConsumableItem(SetConsumableItem)
UsedInformationPlaque(UsedInformationPlaque)
ActivateBrickMode(ActivateBrickMode)
CancelRailMovement(CancelRailMovement)
ClientRailMovementReady
PlayerRailArrivedNotification(PlayerRailArrivedNotification)
RequestRailActivatorState
ModifyGhostingDistance(ModifyGhostingDistance)
ModularAssemblyNifCompleted(ModularAssemblyNifCompleted)
GetHotPropertyData
UpdatePropertyPerformanceCost(UpdatePropertyPerformanceCost)
SetEmotesEnabled(SetEmotesEnabled)
VehicleNotifyHitImaginationServer(VehicleNotifyHitImaginationServer)
CelebrationCompleted
RequestMoveItemBetweenInventoryTypes(RequestMoveItemBetweenInventoryTypes)
NotifyServerLevelProcessingComplete
ServerCancelMoveSkill
DismountComplete(DismountComplete)
Trait Implementations
sourceimpl Debug for GameMessage
impl Debug for GameMessage
sourceimpl<__ENDIO_ENDIANNESS: Endianness, __ENDIO_READER: Read + ERead<__ENDIO_ENDIANNESS>> Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER> for GameMessagewhere
u16: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
RequestDie: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
PlayEmote: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ControlBehaviors: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
StartSkill: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
CasterDead: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
VerifyAck: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
SelectSkill: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
PickupCurrency: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
PickupItem: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
RebuildCancel: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
MoveItemInInventory: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
RemoveItemFromInventory: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
EquipInventory: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
UnEquipInventory: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
RespondToMission: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ServerTerminateInteraction: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
RequestUse: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
BuyFromVendor: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
SellToVendor: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
AcknowledgePossession: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
RequestActivityExit: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ShootingGalleryFire: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ClientItemConsumed: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
UpdateShootingGalleryRotation: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
SetTooltipFlag: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
SetFlag: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
HasBeenCollected: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
DespawnPet: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
PlayerLoaded: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
RequestLinkedMission: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
MissionDialogueOk: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
MessageBoxRespond: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ChoiceBoxRespond: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
UseNonEquipmentItem: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
FetchModelMetadataRequest: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
CommandPet: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
RequestActivitySummaryLeaderboardData: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
NotifyPet: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ClientExitTamingMinigame: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
PetTamingMinigameResult: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
NotifyTamingBuildSuccess: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
RequestSetPetName: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
CinematicUpdate: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
FireEventServerSide: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
PropertyEditorBegin: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ToggleGhostReferenceOverride: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
SetGhostReferencePosition: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
UpdateModelFromClient: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
DeleteModelFromClient: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
EnterProperty1: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
PropertyEntranceSync: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ParseChatMessage: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
SetMissionTypeState: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
UpdatePropertyOrModelForFilterCheck: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ClientTradeRequest: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ClientTradeAccept: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ReadyForUpdates: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
SetLastCustomBuild: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
SetIgnoreProjectileCollision: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
PropertyModerationAction: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
BounceNotification: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
MoveInventoryBatch: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
SetBbbAutosave: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
BbbLoadItemRequest: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
BbbSaveRequest: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ZoneSummaryDismissed: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ModifyPlayerZoneStatistic: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ActivityStateChangeRequest: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
StartBuildingWithItem: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
DoneArrangingWithItem: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
SetBuildMode: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
BuildModeSet: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
BuildExitConfirmation: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
MoveItemBetweenInventoryTypes: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
MissionDialogueCancelled: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
SyncSkill: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
RequestServerProjectileImpact: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ToggleSendingPositionUpdates: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
PlacePropertyModel: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ReportBug: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
RacingPlayerInfoResetFinished: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
VehicleSetWheelLockState: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
PropertyContentsFromClient: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ZonePropertyModelRotated: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ZonePropertyModelRemovedWhileEquipped: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ZonePropertyModelEquipped: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
RacingClientReady: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ResetPropertyBehaviors: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
SetConsumableItem: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
UsedInformationPlaque: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ActivateBrickMode: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
CancelRailMovement: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
PlayerRailArrivedNotification: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ModifyGhostingDistance: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ModularAssemblyNifCompleted: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
UpdatePropertyPerformanceCost: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
SetEmotesEnabled: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
VehicleNotifyHitImaginationServer: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
RequestMoveItemBetweenInventoryTypes: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
DismountComplete: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
impl<__ENDIO_ENDIANNESS: Endianness, __ENDIO_READER: Read + ERead<__ENDIO_ENDIANNESS>> Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER> for GameMessagewhere
u16: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
RequestDie: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
PlayEmote: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ControlBehaviors: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
StartSkill: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
CasterDead: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
VerifyAck: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
SelectSkill: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
PickupCurrency: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
PickupItem: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
RebuildCancel: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
MoveItemInInventory: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
RemoveItemFromInventory: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
EquipInventory: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
UnEquipInventory: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
RespondToMission: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ServerTerminateInteraction: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
RequestUse: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
BuyFromVendor: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
SellToVendor: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
AcknowledgePossession: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
RequestActivityExit: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ShootingGalleryFire: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ClientItemConsumed: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
UpdateShootingGalleryRotation: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
SetTooltipFlag: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
SetFlag: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
HasBeenCollected: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
DespawnPet: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
PlayerLoaded: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
RequestLinkedMission: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
MissionDialogueOk: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
MessageBoxRespond: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ChoiceBoxRespond: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
UseNonEquipmentItem: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
FetchModelMetadataRequest: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
CommandPet: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
RequestActivitySummaryLeaderboardData: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
NotifyPet: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ClientExitTamingMinigame: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
PetTamingMinigameResult: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
NotifyTamingBuildSuccess: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
RequestSetPetName: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
CinematicUpdate: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
FireEventServerSide: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
PropertyEditorBegin: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ToggleGhostReferenceOverride: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
SetGhostReferencePosition: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
UpdateModelFromClient: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
DeleteModelFromClient: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
EnterProperty1: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
PropertyEntranceSync: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ParseChatMessage: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
SetMissionTypeState: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
UpdatePropertyOrModelForFilterCheck: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ClientTradeRequest: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ClientTradeAccept: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ReadyForUpdates: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
SetLastCustomBuild: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
SetIgnoreProjectileCollision: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
PropertyModerationAction: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
BounceNotification: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
MoveInventoryBatch: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
SetBbbAutosave: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
BbbLoadItemRequest: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
BbbSaveRequest: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ZoneSummaryDismissed: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ModifyPlayerZoneStatistic: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ActivityStateChangeRequest: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
StartBuildingWithItem: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
DoneArrangingWithItem: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
SetBuildMode: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
BuildModeSet: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
BuildExitConfirmation: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
MoveItemBetweenInventoryTypes: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
MissionDialogueCancelled: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
SyncSkill: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
RequestServerProjectileImpact: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ToggleSendingPositionUpdates: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
PlacePropertyModel: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ReportBug: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
RacingPlayerInfoResetFinished: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
VehicleSetWheelLockState: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
PropertyContentsFromClient: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ZonePropertyModelRotated: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ZonePropertyModelRemovedWhileEquipped: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ZonePropertyModelEquipped: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
RacingClientReady: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ResetPropertyBehaviors: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
SetConsumableItem: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
UsedInformationPlaque: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ActivateBrickMode: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
CancelRailMovement: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
PlayerRailArrivedNotification: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ModifyGhostingDistance: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
ModularAssemblyNifCompleted: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
UpdatePropertyPerformanceCost: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
SetEmotesEnabled: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
VehicleNotifyHitImaginationServer: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
RequestMoveItemBetweenInventoryTypes: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
DismountComplete: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
sourcefn deserialize(reader: &mut __ENDIO_READER) -> Result<Self>
fn deserialize(reader: &mut __ENDIO_READER) -> Result<Self>
Deserializes the type by reading from the reader.
sourceimpl PartialEq<GameMessage> for GameMessage
impl PartialEq<GameMessage> for GameMessage
sourcefn eq(&self, other: &GameMessage) -> bool
fn eq(&self, other: &GameMessage) -> bool
sourceimpl<'__ENDIO_LIFETIME, __ENDIO_ENDIANNESS: Endianness, __ENDIO_WRITER: Write + EWrite<__ENDIO_ENDIANNESS>> Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER> for &'__ENDIO_LIFETIME GameMessagewhere
u16: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME RequestDie: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME PlayEmote: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ControlBehaviors: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME StartSkill: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME CasterDead: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME VerifyAck: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME SelectSkill: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME PickupCurrency: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME PickupItem: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME RebuildCancel: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME MoveItemInInventory: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME RemoveItemFromInventory: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME EquipInventory: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME UnEquipInventory: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME RespondToMission: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ServerTerminateInteraction: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME RequestUse: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME BuyFromVendor: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME SellToVendor: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME AcknowledgePossession: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME RequestActivityExit: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ShootingGalleryFire: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ClientItemConsumed: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME UpdateShootingGalleryRotation: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME SetTooltipFlag: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME SetFlag: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME HasBeenCollected: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME DespawnPet: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME PlayerLoaded: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME RequestLinkedMission: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME MissionDialogueOk: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME MessageBoxRespond: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ChoiceBoxRespond: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME UseNonEquipmentItem: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME FetchModelMetadataRequest: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME CommandPet: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME RequestActivitySummaryLeaderboardData: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME NotifyPet: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ClientExitTamingMinigame: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME PetTamingMinigameResult: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME NotifyTamingBuildSuccess: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME RequestSetPetName: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME CinematicUpdate: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME FireEventServerSide: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME PropertyEditorBegin: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ToggleGhostReferenceOverride: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME SetGhostReferencePosition: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME UpdateModelFromClient: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME DeleteModelFromClient: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME EnterProperty1: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME PropertyEntranceSync: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ParseChatMessage: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME SetMissionTypeState: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME UpdatePropertyOrModelForFilterCheck: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ClientTradeRequest: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ClientTradeAccept: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ReadyForUpdates: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME SetLastCustomBuild: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME SetIgnoreProjectileCollision: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME PropertyModerationAction: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME BounceNotification: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME MoveInventoryBatch: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME SetBbbAutosave: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME BbbLoadItemRequest: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME BbbSaveRequest: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ZoneSummaryDismissed: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ModifyPlayerZoneStatistic: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ActivityStateChangeRequest: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME StartBuildingWithItem: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME DoneArrangingWithItem: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME SetBuildMode: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME BuildModeSet: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME BuildExitConfirmation: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME MoveItemBetweenInventoryTypes: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME MissionDialogueCancelled: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME SyncSkill: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME RequestServerProjectileImpact: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ToggleSendingPositionUpdates: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME PlacePropertyModel: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ReportBug: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME RacingPlayerInfoResetFinished: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME VehicleSetWheelLockState: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME PropertyContentsFromClient: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ZonePropertyModelRotated: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ZonePropertyModelRemovedWhileEquipped: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ZonePropertyModelEquipped: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME RacingClientReady: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ResetPropertyBehaviors: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME SetConsumableItem: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME UsedInformationPlaque: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ActivateBrickMode: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME CancelRailMovement: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME PlayerRailArrivedNotification: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ModifyGhostingDistance: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ModularAssemblyNifCompleted: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME UpdatePropertyPerformanceCost: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME SetEmotesEnabled: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME VehicleNotifyHitImaginationServer: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME RequestMoveItemBetweenInventoryTypes: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME DismountComplete: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
impl<'__ENDIO_LIFETIME, __ENDIO_ENDIANNESS: Endianness, __ENDIO_WRITER: Write + EWrite<__ENDIO_ENDIANNESS>> Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER> for &'__ENDIO_LIFETIME GameMessagewhere
u16: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME RequestDie: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME PlayEmote: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ControlBehaviors: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME StartSkill: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME CasterDead: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME VerifyAck: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME SelectSkill: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME PickupCurrency: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME PickupItem: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME RebuildCancel: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME MoveItemInInventory: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME RemoveItemFromInventory: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME EquipInventory: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME UnEquipInventory: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME RespondToMission: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ServerTerminateInteraction: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME RequestUse: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME BuyFromVendor: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME SellToVendor: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME AcknowledgePossession: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME RequestActivityExit: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ShootingGalleryFire: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ClientItemConsumed: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME UpdateShootingGalleryRotation: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME SetTooltipFlag: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME SetFlag: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME HasBeenCollected: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME DespawnPet: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME PlayerLoaded: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME RequestLinkedMission: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME MissionDialogueOk: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME MessageBoxRespond: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ChoiceBoxRespond: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME UseNonEquipmentItem: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME FetchModelMetadataRequest: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME CommandPet: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME RequestActivitySummaryLeaderboardData: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME NotifyPet: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ClientExitTamingMinigame: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME PetTamingMinigameResult: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME NotifyTamingBuildSuccess: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME RequestSetPetName: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME CinematicUpdate: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME FireEventServerSide: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME PropertyEditorBegin: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ToggleGhostReferenceOverride: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME SetGhostReferencePosition: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME UpdateModelFromClient: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME DeleteModelFromClient: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME EnterProperty1: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME PropertyEntranceSync: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ParseChatMessage: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME SetMissionTypeState: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME UpdatePropertyOrModelForFilterCheck: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ClientTradeRequest: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ClientTradeAccept: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ReadyForUpdates: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME SetLastCustomBuild: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME SetIgnoreProjectileCollision: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME PropertyModerationAction: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME BounceNotification: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME MoveInventoryBatch: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME SetBbbAutosave: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME BbbLoadItemRequest: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME BbbSaveRequest: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ZoneSummaryDismissed: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ModifyPlayerZoneStatistic: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ActivityStateChangeRequest: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME StartBuildingWithItem: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME DoneArrangingWithItem: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME SetBuildMode: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME BuildModeSet: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME BuildExitConfirmation: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME MoveItemBetweenInventoryTypes: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME MissionDialogueCancelled: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME SyncSkill: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME RequestServerProjectileImpact: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ToggleSendingPositionUpdates: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME PlacePropertyModel: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ReportBug: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME RacingPlayerInfoResetFinished: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME VehicleSetWheelLockState: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME PropertyContentsFromClient: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ZonePropertyModelRotated: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ZonePropertyModelRemovedWhileEquipped: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ZonePropertyModelEquipped: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME RacingClientReady: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ResetPropertyBehaviors: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME SetConsumableItem: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME UsedInformationPlaque: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ActivateBrickMode: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME CancelRailMovement: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME PlayerRailArrivedNotification: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ModifyGhostingDistance: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME ModularAssemblyNifCompleted: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME UpdatePropertyPerformanceCost: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME SetEmotesEnabled: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME VehicleNotifyHitImaginationServer: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME RequestMoveItemBetweenInventoryTypes: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
&'__ENDIO_LIFETIME DismountComplete: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
impl StructuralPartialEq for GameMessage
Auto Trait Implementations
impl RefUnwindSafe for GameMessage
impl Send for GameMessage
impl Sync for GameMessage
impl Unpin for GameMessage
impl UnwindSafe for GameMessage
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more