Struct lu_packets::world::gm::server::RespondToMission
source · [−]pub struct RespondToMission {
pub mission_id: i32,
pub player_id: ObjId,
pub receiver: ObjId,
pub reward_item: Lot,
}
Fields
mission_id: i32
player_id: ObjId
receiver: ObjId
reward_item: Lot
Trait Implementations
sourceimpl Debug for RespondToMission
impl Debug for RespondToMission
sourceimpl<__READER: Read> Deserialize<LittleEndian, __READER> for RespondToMission
impl<__READER: Read> Deserialize<LittleEndian, __READER> for RespondToMission
sourcefn deserialize(reader: &mut __READER) -> Result<Self>
fn deserialize(reader: &mut __READER) -> Result<Self>
Deserializes the type by reading from the reader.
sourceimpl PartialEq<RespondToMission> for RespondToMission
impl PartialEq<RespondToMission> for RespondToMission
sourcefn eq(&self, other: &RespondToMission) -> bool
fn eq(&self, other: &RespondToMission) -> bool
sourceimpl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME RespondToMission
impl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME RespondToMission
impl StructuralPartialEq for RespondToMission
Auto Trait Implementations
impl RefUnwindSafe for RespondToMission
impl Send for RespondToMission
impl Sync for RespondToMission
impl Unpin for RespondToMission
impl UnwindSafe for RespondToMission
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more