Struct lu_packets::world::server::StringCheck
source · [−]pub struct StringCheck {
pub chat_mode: u8,
pub request_id: u8,
pub recipient_name: LuWString42,
pub string: LuVarWString<u16>,
}
Expand description
Asks the server whether a string the player entered is acceptable.
Trigger
The player entering a string in the chat box. This message is sent as the player is typing, before pressing enter.
Handling
Check whether the string
is acceptable per the server’s moderation policy, taking into account the player’s chat mode and best friend status with possible recipient.
Response
Respond with ChatModerationString
, indicating whether the string is ok, or if not, the spans that are not acceptable.
Notes
This message is only for quick player feedback on acceptability. Final string submissions by the player will be sent in different messages (e.g. GeneralChatMessage
or Mail
(todo)). Those messages will need to be checked for moderation as well. This means that there’s no harm in trusting the client to provide accurate context (chat_mode
, recipient_name
in this message.
Fields
chat_mode: u8
request_id: u8
recipient_name: LuWString42
string: LuVarWString<u16>
The string to be checked.