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use std::io::Result as Res;

use endio::Serialize;
use endio_bit::BEBitWriter;
use lu_packets_derive::{BitVariantTests, ReplicaSerde};

use crate::common::{LVec, ObjId};
use crate::world::{LuNameValue, Lot, Quaternion, Vector3};
use crate::world::gm::InventoryType;
use super::{ComponentConstruction, ComponentProtocol, ComponentSerialization};

#[derive(Debug, PartialEq, ReplicaSerde)]
pub struct EquippedItemInfo {
	pub id: ObjId,
	pub lot: Lot,
	pub subkey: Option<ObjId>,
	pub count: Option<u32>,
	pub slot: Option<u16>,
	pub inventory_type: Option<InventoryType>,
	pub extra_info: Option<LuNameValue>,
	pub is_bound: bool,
}

#[derive(Debug, PartialEq, ReplicaSerde)]
pub struct EquippedModelTransform {
	pub model_id: ObjId,
	pub equip_position: Vector3,
	pub equip_rotation: Quaternion,
}

#[derive(BitVariantTests, Debug, PartialEq, ReplicaSerde)]
pub struct InventoryConstruction {
	pub equipped_items: Option<LVec<u32, EquippedItemInfo>>,
	pub equipped_model_transforms: Option<LVec<u32, EquippedModelTransform>>,
}

impl ComponentConstruction for InventoryConstruction {
	fn ser(&self, writer: &mut BEBitWriter<Vec<u8>>) -> Res<()> {
		self.serialize(writer)
	}
}

pub type InventorySerialization = InventoryConstruction;

impl ComponentSerialization for InventorySerialization {
	fn ser(&self, writer: &mut BEBitWriter<Vec<u8>>) -> Res<()> {
		self.serialize(writer)
	}
}

pub struct InventoryProtocol;

impl ComponentProtocol for InventoryProtocol {
	type Construction = InventoryConstruction;
	type Serialization = InventorySerialization;
}