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//! Raknet messages.
pub mod client;
pub mod server;

use std::net::Ipv4Addr;

use endio::{Deserialize, Serialize};

/// A combination of Ipv4Addr and port. todo: just use SocketAddrV4
#[derive(Debug, Deserialize, PartialEq, Serialize)]
pub struct SystemAddress {
	pub ip: Ipv4Addr,
	pub port: u16,
}