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use std::io::{Error, ErrorKind::InvalidData, Read, Write};
use std::io::Result as Res;
use endio::{Deserialize, LERead, LEWrite, Serialize};
use endio::LittleEndian as LE;
use lu_packets_derive::{MessageFromVariants, VariantTests};
use crate::chat::ChatChannel;
use crate::chat::client::ChatMessage;
use crate::common::{ObjId, LuString33, LuWString33, LuWString42, LVec, ServiceId};
use crate::general::client::{DisconnectNotify, Handshake, GeneralMessage};
use super::{Lot, lnv::LuNameValue, Vector3, ZoneId};
use super::gm::client::SubjectGameMessage;
pub type Message = crate::raknet::client::Message<LuMessage>;
#[derive(Debug, Deserialize, MessageFromVariants, PartialEq, Serialize, VariantTests)]
#[repr(u16)]
pub enum LuMessage {
General(GeneralMessage) = ServiceId::General as u16,
Chat(ChatMessage) = ServiceId::Chat as u16,
Client(ClientMessage) = ServiceId::Client as u16,
}
impl From<LuMessage> for Message {
fn from(msg: LuMessage) -> Self {
Message::UserMessage(msg)
}
}
impl From<Handshake> for Message {
fn from(msg: Handshake) -> Self {
GeneralMessage::Handshake(msg).into()
}
}
impl From<DisconnectNotify> for Message {
fn from(msg: DisconnectNotify) -> Self {
GeneralMessage::DisconnectNotify(msg).into()
}
}
#[derive(Debug, Deserialize, PartialEq, Serialize, MessageFromVariants, VariantTests)]
#[non_exhaustive]
#[post_disc_padding = 1]
#[repr(u32)]
pub enum ClientMessage {
LoadStaticZone(LoadStaticZone) = 2,
CreateCharacter(CreateCharacter) = 4,
CharacterListResponse(CharacterListResponse) = 6,
CharacterCreateResponse(CharacterCreateResponse) = 7,
CharacterDeleteResponse(CharacterDeleteResponse) = 11,
SubjectGameMessage(SubjectGameMessage) = 12,
TransferToWorld(TransferToWorld) = 14,
BlueprintSaveResponse(BlueprintSaveResponse) = 21,
BlueprintLoadItemResponse(BlueprintLoadItemResponse) = 23,
AddFriendRequest(AddFriendRequest) = 27,
AddFriendResponse(AddFriendResponse) = 28,
GetFriendsListResponse(GetFriendsListResponse) = 30,
FriendUpdateNotify(FriendUpdateNotify) = 31,
GetIgnoreListResponse(GetIgnoreListResponse) = 34,
TeamInvite(TeamInvite) = 35,
MinimumChatModeResponse(MinimumChatModeResponse) = 57,
MinimumChatModeResponsePrivate(MinimumChatModeResponsePrivate) = 58,
ChatModerationString(ChatModerationString) = 59,
UpdateFreeTrialStatus(UpdateFreeTrialStatus) = 62,
}
#[derive(Debug, Deserialize, PartialEq, Serialize)]
#[repr(u32)]
pub enum InstanceType {
Public,
Single,
Team,
Guild,
Match,
}
#[derive(Debug, Deserialize, PartialEq, Serialize)]
pub struct LoadStaticZone {
pub zone_id: ZoneId,
pub map_checksum: u32,
#[padding = 2]
pub player_position: Vector3,
pub instance_type: InstanceType,
}
#[derive(Debug, Deserialize, PartialEq, Serialize)]
pub struct CreateCharacter {
pub data: LuNameValue,
}
#[derive(Debug, PartialEq)]
pub struct CharacterListResponse {
pub selected_char: u8,
pub chars: Vec<CharListChar>,
}
impl<R: LERead> Deserialize<LE, R> for CharacterListResponse
where
u8: Deserialize<LE, R>,
CharListChar: Deserialize<LE, R>,
{
fn deserialize(reader: &mut R) -> Res<Self> {
let len: u8 = reader.read()?;
let selected_char = reader.read()?;
let mut chars = Vec::with_capacity(len as usize);
for _ in 0..len {
chars.push(reader.read()?);
}
Ok(Self { selected_char, chars })
}
}
impl<'a, W: LEWrite> Serialize<LE, W> for &'a CharacterListResponse
where
u8: Serialize<LE, W>,
&'a CharListChar: Serialize<LE, W>,
{
fn serialize(self, writer: &mut W) -> Res<()> {
writer.write(self.chars.len() as u8)?;
writer.write(self.selected_char)?;
for chr in self.chars.iter() {
writer.write(chr)?;
}
Ok(())
}
}
#[derive(Debug, Deserialize, PartialEq, Serialize)]
pub struct CharListChar {
pub obj_id: ObjId,
#[padding = 4]
pub char_name: LuWString33,
pub pending_name: LuWString33,
pub requires_rename: bool,
pub is_free_trial: bool,
#[padding = 10]
pub torso_color: u32,
#[padding = 4]
pub legs_color: u32,
pub hair_style: u32,
pub hair_color: u32,
#[padding = 8]
pub eyebrows_style: u32,
pub eyes_style: u32,
pub mouth_style: u32,
#[padding = 4]
pub last_location: ZoneId,
#[padding = 8]
pub equipped_items: LVec<u16, Lot>,
}
#[derive(Debug, Deserialize, PartialEq, Serialize)]
#[repr(u8)]
pub enum CharacterCreateResponse {
Success,
GeneralFailure,
NameNotAllowed,
PredefinedNameInUse,
CustomNameInUse,
}
#[derive(Debug, Deserialize, PartialEq, Serialize)]
pub struct CharacterDeleteResponse {
pub success: bool,
}
#[derive(Debug, Deserialize, PartialEq, Serialize)]
pub struct TransferToWorld {
pub redirect_ip: LuString33,
pub redirect_port: u16,
pub is_maintenance_transfer: bool,
}
#[derive(Debug, Deserialize, PartialEq, Serialize)]
#[repr(u32)]
pub enum BlueprintSaveResponseType {
EverythingWorked,
SaveCancelled,
CantBeginTransaction,
SaveBlueprintFailed,
SaveUgobjectFailed,
CantEndTransaction,
SaveFilesFailed,
BadInput,
NotEnoughBricks,
InventoryFull,
ModelGenerationFailed,
PlacementFailed,
GmLevelInsufficient,
WaitForPreviousSave,
FindMatchesFailed,
}
#[derive(Debug, Deserialize, PartialEq, Serialize)]
pub struct BlueprintSaveResponseModel {
pub blueprint_id: ObjId,
pub lxfml_compressed: LVec<u32, u8>,
}
#[derive(Debug, Deserialize, PartialEq, Serialize)]
pub struct BlueprintSaveResponse {
pub local_id: ObjId,
pub reason_code: BlueprintSaveResponseType,
pub models: LVec<u32, BlueprintSaveResponseModel>,
}
#[derive(Debug, Deserialize, PartialEq, Serialize)]
pub struct BlueprintLoadItemResponse {
pub success: bool,
pub item_id: ObjId,
pub dest_item_id: ObjId,
}
#[derive(Debug, Deserialize, PartialEq, Serialize)]
pub struct AddFriendRequest {
pub sender_name: LuWString33,
pub is_best_friend_request: bool,
}
#[derive(Debug, PartialEq)]
#[repr(u8)]
pub enum AddFriendResponseType {
Accepted { is_online: bool, sender_id: ObjId, zone_id: ZoneId, is_best_friend: bool, is_free_trial: bool },
AlreadyFriend { is_best_friend: bool },
InvalidCharacter,
GeneralError { is_best_friend: bool },
YourFriendListFull,
TheirFriendListFull,
Declined,
Busy,
NotOnline,
WaitingApproval,
Mythran,
Cancelled,
FriendIsFreeTrial,
}
#[derive(Debug, PartialEq)]
pub struct AddFriendResponse {
pub char_name: LuWString33,
pub response_type: AddFriendResponseType,
}
impl<R: Read> Deserialize<LE, R> for AddFriendResponse {
#[rustfmt::skip]
fn deserialize(reader: &mut R) -> Res<Self> {
let disc: u8 = LERead::read(reader)?;
let is_online = LERead::read(reader)?;
let char_name = LERead::read(reader)?;
let sender_id = LERead::read(reader)?;
let zone_id = LERead::read(reader)?;
let is_best_friend = LERead::read(reader)?;
let is_free_trial = LERead::read(reader)?;
Ok(Self { char_name, response_type:
match disc {
0 => AddFriendResponseType::Accepted { is_online, sender_id, zone_id, is_best_friend, is_free_trial },
1 => AddFriendResponseType::AlreadyFriend { is_best_friend },
2 => AddFriendResponseType::InvalidCharacter,
3 => AddFriendResponseType::GeneralError { is_best_friend },
4 => AddFriendResponseType::YourFriendListFull,
5 => AddFriendResponseType::TheirFriendListFull,
6 => AddFriendResponseType::Declined,
7 => AddFriendResponseType::Busy,
8 => AddFriendResponseType::NotOnline,
9 => AddFriendResponseType::WaitingApproval,
10 => AddFriendResponseType::Mythran,
11 => AddFriendResponseType::Cancelled,
12 => AddFriendResponseType::FriendIsFreeTrial,
_ => { return Err(Error::new(InvalidData, "invalid discriminant for AddFriendResponseType")) }
}
})
}
}
impl<'a, W: Write> Serialize<LE, W> for &'a AddFriendResponse {
fn serialize(self, writer: &mut W) -> Res<()> {
let disc = unsafe { *(&self.response_type as *const AddFriendResponseType as *const u8) };
LEWrite::write(writer, disc)?;
let mut is_online_x = &false;
let mut sender_id_x = &0;
let mut zone_id_x = &ZoneId { map_id: 0, instance_id: 0, clone_id: 0 };
let mut is_best_friend_x = &false;
let mut is_free_trial_x = &false;
match &self.response_type {
AddFriendResponseType::Accepted { is_online, sender_id, zone_id, is_best_friend, is_free_trial } => {
is_online_x = is_online;
sender_id_x = sender_id;
zone_id_x = zone_id;
is_best_friend_x = is_best_friend;
is_free_trial_x = is_free_trial;
}
AddFriendResponseType::AlreadyFriend { is_best_friend } => {
is_best_friend_x = is_best_friend;
}
AddFriendResponseType::GeneralError { is_best_friend } => {
is_best_friend_x = is_best_friend;
}
_ => {}
}
LEWrite::write(writer, is_online_x)?;
LEWrite::write(writer, &self.char_name)?;
LEWrite::write(writer, sender_id_x)?;
LEWrite::write(writer, zone_id_x)?;
LEWrite::write(writer, is_best_friend_x)?;
LEWrite::write(writer, is_free_trial_x)?;
Ok(())
}
}
#[derive(Debug, Deserialize, PartialEq, Serialize)]
#[trailing_padding = 6]
pub struct FriendState {
pub is_online: bool,
pub is_best_friend: bool,
pub is_free_trial: bool,
#[padding = 5]
pub location: ZoneId,
pub object_id: ObjId,
pub char_name: LuWString33,
}
#[derive(Debug, Deserialize, PartialEq, Serialize)]
#[repr(u8)]
#[post_disc_padding = 2]
pub enum GetFriendsListResponse {
Ok(LVec<u16, FriendState>),
GeneralError,
}
#[derive(Debug, Deserialize, PartialEq, Serialize)]
#[repr(u8)]
pub enum FriendUpdateType {
Logout,
Login,
Transfer,
FreeTrialChange,
}
#[derive(Debug, Deserialize, PartialEq, Serialize)]
pub struct FriendUpdateNotify {
pub update_type: FriendUpdateType,
pub char_name: LuWString33,
pub zone_id: ZoneId,
pub is_best_friend: bool,
pub is_free_trial: bool,
}
#[derive(Debug, Deserialize, PartialEq, Serialize)]
#[trailing_padding = 6]
pub struct IgnoreState {
pub object_id: ObjId,
pub char_name: LuWString33,
}
#[derive(Debug, Deserialize, PartialEq, Serialize)]
#[repr(u8)]
#[post_disc_padding = 2]
pub enum GetIgnoreListResponse {
Ok(LVec<u16, IgnoreState>),
GeneralError,
}
#[derive(Debug, Deserialize, PartialEq, Serialize)]
pub struct TeamInvite {
pub sender_name: LuWString33,
pub sender_id: ObjId,
}
#[derive(Debug, Deserialize, PartialEq, Serialize)]
pub struct MinimumChatModeResponse {
pub chat_mode: u8, pub chat_channel: ChatChannel,
}
#[derive(Debug, Deserialize, PartialEq, Serialize)]
pub struct MinimumChatModeResponsePrivate {
pub chat_mode: u8, pub chat_channel: ChatChannel,
pub recipient_name: LuWString33,
pub recipient_gm_level: u8,
}
#[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)]
pub struct ModerationSpan {
pub start_index: u8,
pub length: u8,
}
#[derive(Debug, PartialEq)]
pub struct ChatModerationString {
pub request_id: u8,
pub chat_mode: u8, pub whisper_name: LuWString42,
pub spans: Vec<ModerationSpan>,
}
impl<R: Read + LERead> Deserialize<LE, R> for ChatModerationString {
fn deserialize(reader: &mut R) -> Res<Self> {
let _string_okay: bool = LERead::read(reader)?;
let _source_id: u16 = LERead::read(reader)?; let request_id = LERead::read(reader)?;
let chat_mode = LERead::read(reader)?;
let whisper_name = LERead::read(reader)?;
let mut spans = vec![];
let mut i = 0;
loop {
if i > 63 {
break;
}
let start_index = LERead::read(reader)?;
let length = LERead::read(reader)?;
if length != 0 {
spans.push(ModerationSpan { start_index, length });
}
i += 1;
}
Ok(Self { request_id, chat_mode, whisper_name, spans })
}
}
impl<'a, W: Write + LEWrite> Serialize<LE, W> for &'a ChatModerationString {
fn serialize(self, writer: &mut W) -> Res<()> {
LEWrite::write(writer, self.spans.is_empty())?;
LEWrite::write(writer, 0u16)?;
LEWrite::write(writer, self.request_id)?;
LEWrite::write(writer, self.chat_mode)?;
LEWrite::write(writer, &self.whisper_name)?;
if self.spans.len() > 64 {
return Err(Error::new(InvalidData, "spans longer than 64"));
}
for span in &self.spans {
LEWrite::write(writer, span.start_index)?;
LEWrite::write(writer, span.length)?;
}
for _ in self.spans.len()..64 {
Write::write(writer, &[0; 2])?;
}
Ok(())
}
}
#[derive(Debug, Deserialize, PartialEq, Serialize)]
pub struct UpdateFreeTrialStatus {
pub is_free_trial: bool,
}