pub struct ReplicaConstruction {
Show 14 fields pub network_id: u16, pub object_id: ObjId, pub lot: Lot, pub name: LuVarWString<u8>, pub time_since_created_on_server: u32, pub config: Option<LuNameValue>, pub is_trigger: bool, pub spawner_id: Option<ObjId>, pub spawner_node_id: Option<i32>, pub scale: Option<f32>, pub world_state: Option<u8>, pub gm_level: Option<u8>, pub parent_child_info: Option<ParentChildInfo>, pub components: Vec<Box<dyn ComponentConstruction>>,
}

Fields

network_id: u16object_id: ObjIdlot: Lotname: LuVarWString<u8>time_since_created_on_server: u32config: Option<LuNameValue>is_trigger: boolspawner_id: Option<ObjId>spawner_node_id: Option<i32>scale: Option<f32>world_state: Option<u8>gm_level: Option<u8>parent_child_info: Option<ParentChildInfo>components: Vec<Box<dyn ComponentConstruction>>

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