#[repr(u32)]
pub enum LootType {
Show 22 variants
None,
Chest,
Mission,
Mail,
Currency,
Achievement,
Trade,
Quickbuild,
Deletion,
Vendor,
Activity,
Pickup,
Brick,
Property,
Moderation,
Exhibit,
Inventory,
Claimcode,
Consumption,
Crafting,
LevelReward,
Relocate,
}
Variants
None
Chest
Mission
Mail
Currency
Achievement
Trade
Quickbuild
Deletion
Vendor
Activity
Pickup
Brick
Property
Moderation
Exhibit
Inventory
Claimcode
Consumption
Crafting
LevelReward
Relocate
Trait Implementations
sourceimpl<__ENDIO_ENDIANNESS: Endianness, __ENDIO_READER: Read + ERead<__ENDIO_ENDIANNESS>> Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER> for LootTypewhere
u32: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
impl<__ENDIO_ENDIANNESS: Endianness, __ENDIO_READER: Read + ERead<__ENDIO_ENDIANNESS>> Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER> for LootTypewhere
u32: Deserialize<__ENDIO_ENDIANNESS, __ENDIO_READER>,
sourcefn deserialize(reader: &mut __ENDIO_READER) -> Result<Self>
fn deserialize(reader: &mut __ENDIO_READER) -> Result<Self>
Deserializes the type by reading from the reader.
sourceimpl<'__ENDIO_LIFETIME, __ENDIO_ENDIANNESS: Endianness, __ENDIO_WRITER: Write + EWrite<__ENDIO_ENDIANNESS>> Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER> for &'__ENDIO_LIFETIME LootTypewhere
u32: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
impl<'__ENDIO_LIFETIME, __ENDIO_ENDIANNESS: Endianness, __ENDIO_WRITER: Write + EWrite<__ENDIO_ENDIANNESS>> Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER> for &'__ENDIO_LIFETIME LootTypewhere
u32: Serialize<__ENDIO_ENDIANNESS, __ENDIO_WRITER>,
impl StructuralPartialEq for LootType
Auto Trait Implementations
impl RefUnwindSafe for LootType
impl Send for LootType
impl Sync for LootType
impl Unpin for LootType
impl UnwindSafe for LootType
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more