pub struct SyncSkill {
pub done: bool,
pub bitstream: Vec<u8>,
pub behavior_handle: u32,
pub skill_handle: u32,
}
Fields
done: bool
bitstream: Vec<u8>
behavior_handle: u32
skill_handle: u32
Trait Implementations
sourceimpl<__READER: Read> Deserialize<LittleEndian, __READER> for SyncSkill
impl<__READER: Read> Deserialize<LittleEndian, __READER> for SyncSkill
sourcefn deserialize(reader: &mut __READER) -> Result<Self>
fn deserialize(reader: &mut __READER) -> Result<Self>
Deserializes the type by reading from the reader.
sourceimpl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME SyncSkill
impl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME SyncSkill
impl StructuralPartialEq for SyncSkill
Auto Trait Implementations
impl RefUnwindSafe for SyncSkill
impl Send for SyncSkill
impl Sync for SyncSkill
impl Unpin for SyncSkill
impl UnwindSafe for SyncSkill
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more