Struct lu_packets::world::gm::client::EchoStartSkill
source · [−]pub struct EchoStartSkill {
pub used_mouse: bool,
pub caster_latency: f32,
pub cast_type: i32,
pub last_clicked_posit: Vector3,
pub optional_originator_id: ObjId,
pub optional_target_id: ObjId,
pub originator_rot: Quaternion,
pub bitstream: Vec<u8>,
pub skill_id: u32,
pub skill_handle: u32,
}
Fields
used_mouse: bool
caster_latency: f32
cast_type: i32
last_clicked_posit: Vector3
optional_originator_id: ObjId
optional_target_id: ObjId
originator_rot: Quaternion
bitstream: Vec<u8>
skill_id: u32
skill_handle: u32
Trait Implementations
sourceimpl Debug for EchoStartSkill
impl Debug for EchoStartSkill
sourceimpl<__READER: Read> Deserialize<LittleEndian, __READER> for EchoStartSkill
impl<__READER: Read> Deserialize<LittleEndian, __READER> for EchoStartSkill
sourcefn deserialize(reader: &mut __READER) -> Result<Self>
fn deserialize(reader: &mut __READER) -> Result<Self>
Deserializes the type by reading from the reader.
sourceimpl From<EchoStartSkill> for GameMessage
impl From<EchoStartSkill> for GameMessage
sourcefn from(msg: EchoStartSkill) -> Self
fn from(msg: EchoStartSkill) -> Self
Converts to this type from the input type.
sourceimpl PartialEq<EchoStartSkill> for EchoStartSkill
impl PartialEq<EchoStartSkill> for EchoStartSkill
sourcefn eq(&self, other: &EchoStartSkill) -> bool
fn eq(&self, other: &EchoStartSkill) -> bool
sourceimpl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME EchoStartSkill
impl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME EchoStartSkill
impl StructuralPartialEq for EchoStartSkill
Auto Trait Implementations
impl RefUnwindSafe for EchoStartSkill
impl Send for EchoStartSkill
impl Sync for EchoStartSkill
impl Unpin for EchoStartSkill
impl UnwindSafe for EchoStartSkill
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more