pub struct EchoStartSkill {
    pub used_mouse: bool,
    pub caster_latency: f32,
    pub cast_type: i32,
    pub last_clicked_posit: Vector3,
    pub optional_originator_id: ObjId,
    pub optional_target_id: ObjId,
    pub originator_rot: Quaternion,
    pub bitstream: Vec<u8>,
    pub skill_id: u32,
    pub skill_handle: u32,
}

Fields

used_mouse: boolcaster_latency: f32cast_type: i32last_clicked_posit: Vector3optional_originator_id: ObjIdoptional_target_id: ObjIdoriginator_rot: Quaternionbitstream: Vec<u8>skill_id: u32skill_handle: u32

Trait Implementations

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Deserializes the type by reading from the reader.
Converts to this type from the input type.
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more
Serializes the type by writing to the writer.

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That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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Performs the conversion.