Struct lu_packets::world::gm::client::EndCinematic
source · [−]pub struct EndCinematic {
pub lead_out: f32,
pub leave_player_locked: bool,
pub path_name: LuVarWString<u32>,
}
Fields
lead_out: f32
leave_player_locked: bool
path_name: LuVarWString<u32>
Trait Implementations
sourceimpl Debug for EndCinematic
impl Debug for EndCinematic
sourceimpl<__READER: Read> Deserialize<LittleEndian, __READER> for EndCinematic
impl<__READER: Read> Deserialize<LittleEndian, __READER> for EndCinematic
sourcefn deserialize(reader: &mut __READER) -> Result<Self>
fn deserialize(reader: &mut __READER) -> Result<Self>
Deserializes the type by reading from the reader.
sourceimpl From<EndCinematic> for GameMessage
impl From<EndCinematic> for GameMessage
sourcefn from(msg: EndCinematic) -> Self
fn from(msg: EndCinematic) -> Self
Converts to this type from the input type.
sourceimpl PartialEq<EndCinematic> for EndCinematic
impl PartialEq<EndCinematic> for EndCinematic
sourcefn eq(&self, other: &EndCinematic) -> bool
fn eq(&self, other: &EndCinematic) -> bool
sourceimpl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME EndCinematic
impl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME EndCinematic
impl StructuralPartialEq for EndCinematic
Auto Trait Implementations
impl RefUnwindSafe for EndCinematic
impl Send for EndCinematic
impl Sync for EndCinematic
impl Unpin for EndCinematic
impl UnwindSafe for EndCinematic
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more