Struct lu_packets::world::gm::client::FireEventClientSide
source · [−]pub struct FireEventClientSide {
pub args: LuVarWString<u32>,
pub object: ObjId,
pub param1: i64,
pub param2: i32,
pub sender_id: ObjId,
}
Fields
args: LuVarWString<u32>
object: ObjId
param1: i64
param2: i32
sender_id: ObjId
Trait Implementations
sourceimpl Debug for FireEventClientSide
impl Debug for FireEventClientSide
sourceimpl<__READER: Read> Deserialize<LittleEndian, __READER> for FireEventClientSide
impl<__READER: Read> Deserialize<LittleEndian, __READER> for FireEventClientSide
sourcefn deserialize(reader: &mut __READER) -> Result<Self>
fn deserialize(reader: &mut __READER) -> Result<Self>
Deserializes the type by reading from the reader.
sourceimpl From<FireEventClientSide> for GameMessage
impl From<FireEventClientSide> for GameMessage
sourcefn from(msg: FireEventClientSide) -> Self
fn from(msg: FireEventClientSide) -> Self
Converts to this type from the input type.
sourceimpl PartialEq<FireEventClientSide> for FireEventClientSide
impl PartialEq<FireEventClientSide> for FireEventClientSide
sourcefn eq(&self, other: &FireEventClientSide) -> bool
fn eq(&self, other: &FireEventClientSide) -> bool
sourceimpl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME FireEventClientSide
impl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME FireEventClientSide
impl StructuralPartialEq for FireEventClientSide
Auto Trait Implementations
impl RefUnwindSafe for FireEventClientSide
impl Send for FireEventClientSide
impl Sync for FireEventClientSide
impl Unpin for FireEventClientSide
impl UnwindSafe for FireEventClientSide
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more