pub struct Knockback {
pub caster: ObjId,
pub originator: ObjId,
pub knock_back_time_ms: i32,
pub vector: Vector3,
}
Fields
caster: ObjId
originator: ObjId
knock_back_time_ms: i32
vector: Vector3
Trait Implementations
sourceimpl<__READER: Read> Deserialize<LittleEndian, __READER> for Knockback
impl<__READER: Read> Deserialize<LittleEndian, __READER> for Knockback
sourcefn deserialize(reader: &mut __READER) -> Result<Self>
fn deserialize(reader: &mut __READER) -> Result<Self>
Deserializes the type by reading from the reader.
sourceimpl From<Knockback> for GameMessage
impl From<Knockback> for GameMessage
sourceimpl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME Knockback
impl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME Knockback
impl StructuralPartialEq for Knockback
Auto Trait Implementations
impl RefUnwindSafe for Knockback
impl Send for Knockback
impl Sync for Knockback
impl Unpin for Knockback
impl UnwindSafe for Knockback
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more