Struct lu_packets::world::gm::client::RacingResetPlayerToLastReset
source · [−]pub struct RacingResetPlayerToLastReset {
pub player_id: ObjId,
}
Fields
player_id: ObjId
Trait Implementations
sourceimpl Debug for RacingResetPlayerToLastReset
impl Debug for RacingResetPlayerToLastReset
sourceimpl<__READER: Read> Deserialize<LittleEndian, __READER> for RacingResetPlayerToLastReset
impl<__READER: Read> Deserialize<LittleEndian, __READER> for RacingResetPlayerToLastReset
sourcefn deserialize(reader: &mut __READER) -> Result<Self>
fn deserialize(reader: &mut __READER) -> Result<Self>
Deserializes the type by reading from the reader.
sourceimpl From<RacingResetPlayerToLastReset> for GameMessage
impl From<RacingResetPlayerToLastReset> for GameMessage
sourcefn from(msg: RacingResetPlayerToLastReset) -> Self
fn from(msg: RacingResetPlayerToLastReset) -> Self
Converts to this type from the input type.
sourceimpl PartialEq<RacingResetPlayerToLastReset> for RacingResetPlayerToLastReset
impl PartialEq<RacingResetPlayerToLastReset> for RacingResetPlayerToLastReset
sourcefn eq(&self, other: &RacingResetPlayerToLastReset) -> bool
fn eq(&self, other: &RacingResetPlayerToLastReset) -> bool
sourceimpl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME RacingResetPlayerToLastReset
impl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME RacingResetPlayerToLastReset
impl StructuralPartialEq for RacingResetPlayerToLastReset
Auto Trait Implementations
impl RefUnwindSafe for RacingResetPlayerToLastReset
impl Send for RacingResetPlayerToLastReset
impl Sync for RacingResetPlayerToLastReset
impl Unpin for RacingResetPlayerToLastReset
impl UnwindSafe for RacingResetPlayerToLastReset
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more