Struct lu_packets::world::gm::client::SetBuildModeConfirmed
source · [−]pub struct SetBuildModeConfirmed {
pub start: bool,
pub warn_visitors: bool,
pub mode_paused: bool,
pub mode_value: i32,
pub player_id: ObjId,
pub start_pos: Vector3,
}
Fields
start: bool
warn_visitors: bool
mode_paused: bool
mode_value: i32
player_id: ObjId
start_pos: Vector3
Trait Implementations
sourceimpl Debug for SetBuildModeConfirmed
impl Debug for SetBuildModeConfirmed
sourceimpl<__READER: Read> Deserialize<LittleEndian, __READER> for SetBuildModeConfirmed
impl<__READER: Read> Deserialize<LittleEndian, __READER> for SetBuildModeConfirmed
sourcefn deserialize(reader: &mut __READER) -> Result<Self>
fn deserialize(reader: &mut __READER) -> Result<Self>
Deserializes the type by reading from the reader.
sourceimpl From<SetBuildModeConfirmed> for GameMessage
impl From<SetBuildModeConfirmed> for GameMessage
sourcefn from(msg: SetBuildModeConfirmed) -> Self
fn from(msg: SetBuildModeConfirmed) -> Self
Converts to this type from the input type.
sourceimpl PartialEq<SetBuildModeConfirmed> for SetBuildModeConfirmed
impl PartialEq<SetBuildModeConfirmed> for SetBuildModeConfirmed
sourcefn eq(&self, other: &SetBuildModeConfirmed) -> bool
fn eq(&self, other: &SetBuildModeConfirmed) -> bool
sourceimpl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME SetBuildModeConfirmed
impl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME SetBuildModeConfirmed
impl StructuralPartialEq for SetBuildModeConfirmed
Auto Trait Implementations
impl RefUnwindSafe for SetBuildModeConfirmed
impl Send for SetBuildModeConfirmed
impl Sync for SetBuildModeConfirmed
impl Unpin for SetBuildModeConfirmed
impl UnwindSafe for SetBuildModeConfirmed
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more