pub struct SetName {
pub name: LuVarWString<u32>,
}
Fields
name: LuVarWString<u32>
Trait Implementations
sourceimpl<__READER: Read> Deserialize<LittleEndian, __READER> for SetName
impl<__READER: Read> Deserialize<LittleEndian, __READER> for SetName
sourcefn deserialize(reader: &mut __READER) -> Result<Self>
fn deserialize(reader: &mut __READER) -> Result<Self>
Deserializes the type by reading from the reader.
sourceimpl From<SetName> for GameMessage
impl From<SetName> for GameMessage
impl StructuralPartialEq for SetName
Auto Trait Implementations
impl RefUnwindSafe for SetName
impl Send for SetName
impl Sync for SetName
impl Unpin for SetName
impl UnwindSafe for SetName
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more