Struct lu_packets::world::gm::client::SetNameBillboardState
source · [−]Fields
override_default: bool
state: bool
Trait Implementations
sourceimpl Debug for SetNameBillboardState
impl Debug for SetNameBillboardState
sourceimpl<__READER: Read> Deserialize<LittleEndian, __READER> for SetNameBillboardState
impl<__READER: Read> Deserialize<LittleEndian, __READER> for SetNameBillboardState
sourcefn deserialize(reader: &mut __READER) -> Result<Self>
fn deserialize(reader: &mut __READER) -> Result<Self>
Deserializes the type by reading from the reader.
sourceimpl From<SetNameBillboardState> for GameMessage
impl From<SetNameBillboardState> for GameMessage
sourcefn from(msg: SetNameBillboardState) -> Self
fn from(msg: SetNameBillboardState) -> Self
Converts to this type from the input type.
sourceimpl PartialEq<SetNameBillboardState> for SetNameBillboardState
impl PartialEq<SetNameBillboardState> for SetNameBillboardState
sourcefn eq(&self, other: &SetNameBillboardState) -> bool
fn eq(&self, other: &SetNameBillboardState) -> bool
sourceimpl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME SetNameBillboardState
impl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME SetNameBillboardState
impl StructuralPartialEq for SetNameBillboardState
Auto Trait Implementations
impl RefUnwindSafe for SetNameBillboardState
impl Send for SetNameBillboardState
impl Sync for SetNameBillboardState
impl Unpin for SetNameBillboardState
impl UnwindSafe for SetNameBillboardState
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more