Struct lu_packets::world::gm::client::TeamPickupItem
source · [−]Fields
loot_id: ObjId
loot_owner_id: ObjId
Trait Implementations
sourceimpl Debug for TeamPickupItem
impl Debug for TeamPickupItem
sourceimpl<__READER: Read> Deserialize<LittleEndian, __READER> for TeamPickupItem
impl<__READER: Read> Deserialize<LittleEndian, __READER> for TeamPickupItem
sourcefn deserialize(reader: &mut __READER) -> Result<Self>
fn deserialize(reader: &mut __READER) -> Result<Self>
Deserializes the type by reading from the reader.
sourceimpl From<TeamPickupItem> for GameMessage
impl From<TeamPickupItem> for GameMessage
sourcefn from(msg: TeamPickupItem) -> Self
fn from(msg: TeamPickupItem) -> Self
Converts to this type from the input type.
sourceimpl PartialEq<TeamPickupItem> for TeamPickupItem
impl PartialEq<TeamPickupItem> for TeamPickupItem
sourcefn eq(&self, other: &TeamPickupItem) -> bool
fn eq(&self, other: &TeamPickupItem) -> bool
sourceimpl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME TeamPickupItem
impl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME TeamPickupItem
impl StructuralPartialEq for TeamPickupItem
Auto Trait Implementations
impl RefUnwindSafe for TeamPickupItem
impl Send for TeamPickupItem
impl Sync for TeamPickupItem
impl Unpin for TeamPickupItem
impl UnwindSafe for TeamPickupItem
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more