[−][src]Struct lu_packets::world::gm::EquipInventory
Fields
ignore_cooldown: bool
out_success: bool
item_to_equip: ObjId
Trait Implementations
impl Debug for EquipInventory
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impl<__READER: Read> Deserialize<LittleEndian, __READER> for EquipInventory
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fn deserialize(reader: &mut __READER) -> Result<Self>
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impl From<EquipInventory> for GameMessage
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fn from(msg: EquipInventory) -> Self
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impl PartialEq<EquipInventory> for EquipInventory
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fn eq(&self, other: &EquipInventory) -> bool
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fn ne(&self, other: &EquipInventory) -> bool
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impl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME EquipInventory
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impl StructuralPartialEq for EquipInventory
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Auto Trait Implementations
impl RefUnwindSafe for EquipInventory
impl Send for EquipInventory
impl Sync for EquipInventory
impl Unpin for EquipInventory
impl UnwindSafe for EquipInventory
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,