[][src]Struct lu_packets::world::gm::MoveInventoryBatch

pub struct MoveInventoryBatch {
    pub allow_partial: bool,
    pub out_success: bool,
    pub count: u32,
    pub dst_bag: InventoryType,
    pub move_lot: Lot,
    pub move_subkey: ObjId,
    pub show_flying_loot: bool,
    pub src_bag: InventoryType,
    pub start_object_id: ObjId,
}

Fields

allow_partial: boolout_success: boolcount: u32dst_bag: InventoryTypemove_lot: Lotmove_subkey: ObjIdshow_flying_loot: boolsrc_bag: InventoryTypestart_object_id: ObjId

Trait Implementations

impl Debug for MoveInventoryBatch[src]

impl<__READER: Read> Deserialize<LittleEndian, __READER> for MoveInventoryBatch[src]

impl From<MoveInventoryBatch> for GameMessage[src]

impl PartialEq<MoveInventoryBatch> for MoveInventoryBatch[src]

impl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME MoveInventoryBatch[src]

impl StructuralPartialEq for MoveInventoryBatch[src]

Auto Trait Implementations

impl RefUnwindSafe for MoveInventoryBatch

impl Send for MoveInventoryBatch

impl Sync for MoveInventoryBatch

impl Unpin for MoveInventoryBatch

impl UnwindSafe for MoveInventoryBatch

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.