Struct lu_packets::world::gm::client::AddItemToInventoryClientSync
source · [−]pub struct AddItemToInventoryClientSync {Show 14 fields
pub bound: bool,
pub is_boe: bool,
pub is_bop: bool,
pub loot_type_source: LootType,
pub extra_info: LuNameValue,
pub obj_template: Lot,
pub subkey: ObjId,
pub inv_type: InventoryType,
pub item_count: u32,
pub items_total: u32,
pub new_obj_id: ObjId,
pub flying_loot_posit: Vector3,
pub show_flying_loot: bool,
pub slot_id: i32,
}
Fields
bound: bool
is_boe: bool
is_bop: bool
loot_type_source: LootType
extra_info: LuNameValue
obj_template: Lot
subkey: ObjId
inv_type: InventoryType
item_count: u32
items_total: u32
new_obj_id: ObjId
flying_loot_posit: Vector3
show_flying_loot: bool
slot_id: i32
Trait Implementations
sourceimpl Debug for AddItemToInventoryClientSync
impl Debug for AddItemToInventoryClientSync
sourceimpl<__READER: Read> Deserialize<LittleEndian, __READER> for AddItemToInventoryClientSync
impl<__READER: Read> Deserialize<LittleEndian, __READER> for AddItemToInventoryClientSync
sourcefn deserialize(reader: &mut __READER) -> Result<Self>
fn deserialize(reader: &mut __READER) -> Result<Self>
Deserializes the type by reading from the reader.
sourceimpl From<AddItemToInventoryClientSync> for GameMessage
impl From<AddItemToInventoryClientSync> for GameMessage
sourcefn from(msg: AddItemToInventoryClientSync) -> Self
fn from(msg: AddItemToInventoryClientSync) -> Self
Converts to this type from the input type.
sourceimpl PartialEq<AddItemToInventoryClientSync> for AddItemToInventoryClientSync
impl PartialEq<AddItemToInventoryClientSync> for AddItemToInventoryClientSync
sourcefn eq(&self, other: &AddItemToInventoryClientSync) -> bool
fn eq(&self, other: &AddItemToInventoryClientSync) -> bool
sourceimpl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME AddItemToInventoryClientSync
impl<'__LIFETIME, __WRITER: Write> Serialize<LittleEndian, __WRITER> for &'__LIFETIME AddItemToInventoryClientSync
impl StructuralPartialEq for AddItemToInventoryClientSync
Auto Trait Implementations
impl RefUnwindSafe for AddItemToInventoryClientSync
impl Send for AddItemToInventoryClientSync
impl Sync for AddItemToInventoryClientSync
impl Unpin for AddItemToInventoryClientSync
impl UnwindSafe for AddItemToInventoryClientSync
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more